Thursday, September 20, 2012

Accessibility Sketch

                                                                   View from wheelchair
                        View from wheelchair of sink area
  
                        View from wheelchair at the coffee cart
 

When participating in this exercise, everything seemed very large in comparison. Unless objects were lowered it was very hard to access them. In the bookshelves, I was able to reach to the 5th level but it was quite a stretch for me. Another observation I had was that everything seemed more cramped because it was difficult to maneuver around corners in the wheelchair. In the bathroom in Daggy, I had a very difficult time even getting into the stall, but there was no way to turn around. The sign outside the bathroom claimed it was handicap accessible but I found the only accessible part was the sink which was low enough that it was easy to use. Also when looking forward or up, I was not visible in the mirror. The most I could see were a few stray hairs sticking up off the top of my head. At the coffee cart where you made you order I could not see behind the counter and it was very difficult to reach up to put something like a card or cash up there. However, the pick up station was low enough that it was easy to roll up to and with the leg room underneath, this was even simpler. The door buttons helped to enter a interior but if there wasn't one available it was near to impossible to get into the space.

I now more than ever believe the designed environment should be accessible to everyone, regardless of cost. Most people towards the end of their life with develop a disability, whether it is becoming hard of hearing or becoming a wheelchair user. As you age things in life become more difficult and so designing so that anyone can access space is more important. When available, angled mirrors help wheelchair users to be able to see themselves and I found it hard to believe neither Carpenter nor Daggy Hall had them in their bathrooms. I do like the few sketches I did, but wish I had experienced more than the few places we covered. I found the pictures my partner and I took really showed the experience and one of the hardest parts of this sketching excursion was rolling up or down ramps. When rolling down a ramp you had to go carefully and slowly or it would hurt your hand when you tried to stop and when moving up the ramp your shoulders ached at the end. I hope soon every environment can become accessible to everyone.


Wednesday, September 19, 2012

Home Concept Development



Parti Sketch

 Above are the chosen thumbnails that I developed to embody the idea of home through the inspiration and ideas I found in the song "Coming Home" by Gwyneth Paltrow. I started by analyzing the song and finding what aspects I found most prominent. The most common ideas that I tried to base my thumbnail sketches on were the idea of home, belonging and growth through the home. I played with the idea of the home being a shelter but the ideas started being too literal in nature. The final parti sketch I decided to use to create a 3D concept is shown above. It shows how home is the center and where the heart is and belongs and how all paths take you home. I transformed this into a 3D design by extending the structure upwards and create dynamic changes in heights to show the growth but uneasiness a home can create. Things are not always steady and home so this is shown in the variable heights. The lines on some of the pieces show the unity and anomaly that can be found in a home and how everyone is different but still find ways that they connect. I use color to create anomaly in the 3D design in showing that some can be different but still belongs. The leaf shaped pieces are increasing in size which show the growth found in the home and the belonging it creates. I like the overall plan idea but wish I had found a way to extend and maybe create a standing structure through roots that connect the different pieces. I do also like the natural wood to be used that connects with the idea of the project. I found I was able to come up with many ideas but wish I could have abstracted them more to create more interesting ideas in the 3D form.